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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His cinnamon fur is lengthy. His eyes are likewise copper. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Barkeep. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He has worked as a Barkeep like his mother before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he feels kind of lost in life

Flaws: Impulsive, Depressed. Bonds: Attractive, Job, Criminal record, Slave. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Three Buttons, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 7 (-2)17 (+3)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His beige fur is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Cask Mirror, Male Tabaxi Fighter 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Red spinel (120 gp).


Social Check DCs


Cairn Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Doppelganger in disguise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Flaws: Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Cairn Belief, Male Tiefling Paladin 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Frouse Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a Stetson hat. His green eyes peer out from beneath his Stetson blue hat.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Ploughman business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job, Religious. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frouse Turen, Male Gnome Fighter 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 19 (+4)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs

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