Joan Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with black socks and a vest with buckled shoes. She carries a battered hammer and tarnished scimitar as well. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Military, Slave. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp. 1 Hourglass.
Marbas Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His white hair is heavily combed to the right. His fierce white eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave, Criminal record. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Korfel Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and grey robe with the hood down. He has no hair. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Ugly. Bonds: Immigrant, Job, Rich, Nature. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Healer’s kit.
Clerebold Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His brown hair and beard is wavy and long. His amber eyes dart from person to person.
Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: Clerebold was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Impeccable, Athletic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Abyssal, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp. Gold dragon comb with red garnet eye (300 gp).
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