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NPC Generator

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Advanced [show]


Jane Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Jane Ariessus, Female Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Jasmine Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white tunic with green highlights, and long white pants that bunch up around her shoes. Her auburn hair is unkempt and raggedy. She has gleaming, smiling amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job, Criminal record. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Jasmine Elderberry, Female Halfling Cleric 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 pp.


Social Check DCs


Orla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized jet on her right hand. Her tied-back hair is chestnut. Her eyes, though not visible through her cowl, are blue.

Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of specialists.

Motivation: She uses money and sex appeal to get what she needs; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Secretive, Disease. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Orla Daergel, Female Gnome Warrior 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. 1 Darkwood Shield.


Social Check DCs


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long black beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Arumawann Folkor, Male Gnome Ranger 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 18 (+4)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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