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NPC Generator

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Advanced [show]


Ownka England, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is short and black. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal poetry training, and achieved minor success. She struck the Mayor job and began her own company from there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ownka England, Female Half-Orc Wizard 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Trail Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Tanner, Trail learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying brother.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Trail Running, Female Tabaxi Warlock 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a slight overbite and is overall scrawny. Her black hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her job bores her to no end. She has decided to make it more interesting.

History: Her father raised her in a mountain cabin. Elizabeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elizabeth decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Nature. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Elizabeth Livingstone, Female Human Barbarian 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Deception +0, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp. Malachite (9 gp).


Social Check DCs


Sapply Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern man wears bulky tan painted plate armor. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Sapply was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Sapply Boondiggles, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 2 Tanglefoot bags.


Social Check DCs

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