Greethen Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His copper crest is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Attractive, Job, Religious. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Anselm Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Anselm will drive conversation. He takes great joy in being the best Shoemaker in town.
History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Vonbin Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His auburn hair is still thick. His eyes are likewise hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. Vonbin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Adventurer, Religious. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Urshar Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with finding treasure.
History: Urshar was born the youngest of three triplets. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends.
Flaws: Insane, Shy. Bonds: Adventurer, Family. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 4 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red garnet (50 gp). 1 Climber’s kit.
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