Kite Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. Her white fur is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She enjoys reading and quiet.
History: Kite was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She left for the west, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a shepherd and was forced into it by her family
Ideals: Logical. Bonds: Attractive, Job, Immigrant, Family. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
Possessions: 250 gp.
Mary Bristol, Female Human [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She carries a battered glaive and tarnished hammer as well. Her white hair is cut jaggedly and amateurishly. She has several tiny amethyst earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Jet (60 gp).
Nadarr Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green armored body suit, with a simple black line shooting up and back down, and a wedding ring on his left hand. His copper crest is braided into rings. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Nadarr never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Bonds: In love, Attractive, Military. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Jocelyn Oakes, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in brown turtlenecks beneath a grey coat with red slacks. His skin is also unnaturally pale. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 pp.
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