Gilthur Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker, Philantrophist, Logical. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 6
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 3 (-4) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged -2 / 1d8-4, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Avice Stanford, Female Human [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. She has done her best to style her white hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Avice lived on a farm with her mother, near the main road leading to a nearby town. When Avice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister
Ideals: Gifted. Bonds: Poor, Attractive, Criminal record, Family, Military. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 7 (-2) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp. 1 Hourglass.
Ridaro Horineth, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple blue robe with black stripes complete with hood. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Flaws: Insane, Disease, Fearful, Antagonistic. Bonds: Attractive. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Jo Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of magic around her neck, and a hand crossbow on her belt. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a minor phobia of water and hates getting wet.
History: Jo was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has achieved small success as a Navigator.
Motivation: Further expansion of business; and doesn't want to be a navigator and was forced into it by her family
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 60 gp. 1 Climber’s kit.
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