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NPC Generator

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Advanced [show]


Antrara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy rusty crest. She wears a tight fitting green shirt and pants. She has a hunchback. Her rusty crest is still thick. Her eyes are red and beady.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: She was born in the south. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's looking for her big break

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Antrara Ghaallixirn, Female Dragonborn Druid 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)5 (-3) 6 (-2)14 (+2)
Skills Insight +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Heather Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She usually wears her violet robe and has her warhammer always slung over her shoulder. Her long brown hair reaches down to her waist. She wears a mask on her face.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She does not trust anyone and sleeps with one eye open.

History: She was born several months after her father was called into army service. When Heather reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Racist, Insomniac. Bonds: Military, Adventurer, Criminal record. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Heather Hanali, Female Half-Elf Expert 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roywyn Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy silver hair. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Passionate. Flaws: Secretive, Antagonistic. Bonds: Attractive, Religious. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Roywyn Wildwander, Female Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)5 (-3) 9 (-1)8 (-1)
Skills Arcana -1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ilde Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright white hair. Her gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ilde embodies much of what other species detest in the Dwarves. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Ilde Fallack, Female Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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