Heskan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple green robe with black stripes complete with hood. He has moderate length silver crest. He has red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Debt. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Melee.
Aelar Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable.
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Maynild Snape, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. She carries a battered glaive and tarnished shortspear as well. Her auburn hair is heavily combed to the left. Her eyes are a pleasant amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.
History: She was raised by priests from a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Religious, Mentor. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Amber (130 gp). 1 Masterwork Common Melee.
Qualen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his glaive. His hair, while still mostly golden, has prominent grey streaks. His eyes are blue and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Qualen's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Qualen and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful, Antagonistic. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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