Immeral Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His brown hair, when down, is lengthy. His eyes are amber.
Personality: Eccentric and domineering, Immeral will drive conversation. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Ruler, Immeral learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Ruler for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Extrovert. Flaws: Hedonist. Bonds: Job, Slave. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jade (160 gp). Deep green spinel (160 gp). Amethyst (160 gp).
Enidda Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears tan cloth garments or leather armor. She is muscular with a powerful set of arms. Her hair, while still mostly black, has prominent grey streaks. Her green eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She struck the Herbalist job and began her own company from there.
Motivation: She wants to get laid; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Nature, Job, Has a crush. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 3 (-4) | 8 (-1) |
Senses Passive Perception 6
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Ekemon Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries a battered greataxe and tarnished pickaxe as well. His hair is chestnut and very short. His ears are large.
Personality: Ekemon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Professionalism, Gifted. Flaws: Ugly. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 2 Antitoxin.
Ahrim Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His hair is blue, silky, and of moderate length. His silver eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective mother left him crippled. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
