Mugrunden Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a faded coat and loose pants complete with Stetson hat. His right leg appears badly burned and disfigured. He has wavy white crest. His fierce red eyes like to dwell on things.
Personality: Mugrunden is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Mugrunden is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Mugrunden was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Extrovert. Flaws: Disease. Bonds: Family, Military. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Jet (80 gp).
Thorpe Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" southern man, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His moppish black hair is in a traditional bowl cut. He is baby faced.
Personality: He likes to make people angry or surprised. Thorpe enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is unsatisfied with his job
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Job. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Brown-green garnet (50 gp).
Ida Lindsey, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean grey cloak covering her clean studded leather. Her hair is silver and curly. Her fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Ida will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Beggar business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ida. She then took over the family business and is one of the better Beggar for hire.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Trym Woods, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his ceremonial dagger. His black hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Emotional. Bonds: Family, Adventurer. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 130 gp. 1 Banded mail.
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