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NPC Generator

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Advanced [show]


Emerald Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. Her fur is short and cinnamon. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Emotional, Insane. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Emerald Moon, Female Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Lewis was born in the west. At a young age he loved to build and create. His childhood dream was to be a Detective, but he was a colossal failure. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Lewis Bulsara, Male Half-Elf Bard 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 7 (-2)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Srorthen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a kukri on his belt. His crest is silver and very short. His eyes, though not visible through his cowl, are red.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and expand his business

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Poor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Srorthen Jerynomonis, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 7 (-2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Nalral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Carpenter. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Addict, Mundane. Bonds: Rich, Attractive, Job, Religious. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Nalral Orcfoe, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)6 (-2) 15 (+2)10 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 190 gp.


Social Check DCs

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