Duvamil Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with feathered hat. Her hair is red and curly. Her eyes are violet and catlike.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She cannot resist a sob story and will often dote over anyone who has one.
History: Duvamil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety.
Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp.
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her long orange fur kept up in a rat tail. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic, Joker. Bonds: Attractive, Religious, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Ilanis Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her brown hair is slicked back into a classic pompadour. Her eyes are violet and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Ilanis was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Susannah Fawcett, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She likes to wear brown tank tops with black skirt. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Susannah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She got into the Guard business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Guard and was forced into it by her family.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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