Isabella Ainsworth, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear brown clothing when she does not wear armor. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Isabella lived on a farm with her father, near the main road leading to a nearby town. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Enemies, Family, Immigrant. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Direcris Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a green suit. He has dyed his greying brass crest a little too much giving a sharp brass color. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to be a engraver again
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. Azurite (13 gp). Hematite (13 gp). Red spinel (120 gp). 3 Alchemist’s fire.
Qemuel Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a flail on his belt, and he perpetually has his flail ready. He wears a Stetson hat to hide his balding. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 8 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the east, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Sensitive, Insane. Bonds: Criminal record, Immigrant. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp. 1 Masterwork studded leather.
Nimble Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her trident. Her black fur is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.
History: Nimble was born the youngest of three triplets. A gifted student she started as a Seamstress, but she got bored and became a Barber. She became a Barber soon after.
Motivation: Marry her sister to traveling adventurers; and balancing her hectic life and new barber responsibilities is difficult
Bonds: Adventurer, Religious, Family, Job. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. Lapis lazuli (11 gp). 1 Masterwork Common Ranged Weapon.
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