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NPC Generator

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Advanced [show]


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. He has no fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Left-Handed was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Merchant again.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Adept 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)5 (-3) 3 (-4)10 (+0)
Skills Intimidation +2, Medicine -2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Vistra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. Her chestnut hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Vistra has worked very hard to control her curse. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Vistra Eversharp, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 10 (+0)5 (-3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Arnold Sharps, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is short and blonde. He has brown eyes and a grey hat with a red feather.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Criminal record, Rich, Military. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Arnold Sharps, Male Human Druid 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Darrow Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean red cloak covering his clean studded leather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.

Personality: Darrow hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Darrow abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Artistic, Gifted, Optimist. Bonds: Adventurer. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Darrow Strongbones, Male Halfling Cleric 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 13 (+1)12 (+1) 6 (-2)9 (-1)
Skills Insight +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs

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