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NPC Generator

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Advanced [show]


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He keeps his long silver hair kept up in a rat tail. His eyes are gray and beady.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Expand his business; and money/treasure

Flaws: Ugly, Insane. Bonds: Rich, Slave, Job. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Duergath Strongheart, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Zunn Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Zunn wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Zunn hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Impeccable. Bonds: Poor, Attractive, Enemies. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Zunn Alby, Male Half-Orc Adept 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 7 (-2)8 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Merla Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She has gleaming, smiling violet eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merla took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She became a Bounty Hunter soon after.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Merla Jamjar, Female Halfling Paladin 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Hethress Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit. Her blue crest is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Military, Poor. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Hethress Jerynomonis, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 4 (-3)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. Red garnet (80 gp).


Social Check DCs

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