Maynild Camden, Female Human [Permalink]
Personal [hide]
Description: She wears a grey coat over a pastel low-cut shirt, and a Stetson hat upon her head. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Retire the richest woman in the north; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Korinn Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She is typically in her Mercenary uniform. She sports a flattop crest cut. She has gold eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Mercenary business at a young age. A gifted student she started as a Merchant, but she got bored and became a Mercenary. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 7 (-2) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 80 gp.
Mardnab Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her tied-back hair is white. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. She uses divination through singing.
History: Mardnab was born with her father's beautiful face. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by drow. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: A rival would like her out of the picture; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Criminal record. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Chain shirt.
Dara Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her black hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born at the edge of vast island. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Passionate. Bonds: Rich, Attractive, Slave, Nature. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 5 (-3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
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