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NPC Generator

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Advanced [show]


Anbera Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered black stockings. Her skin is fair and her fingers are delicate and long. Her chestnut hair is well kept. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Expand her business; and she has passion for adventuring and risk

Flaws: Shy, Fearful, Disease. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Anbera Bigtoe, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of scimitars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her white fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother

Ideals: Fighting, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Nature. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)10 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. In his youth he was a Server, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Terse, PTSD. Bonds: Military. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Darby, Male Human Ranger 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp. Brown-green garnet (60 gp).


Social Check DCs


Siffress Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Siffress was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Bookbinder, but she got bored and became a Mason. She now owns her own business.

Motivation: Sabotage a competitor; and she has decided she is irredeemable

Ideals: Optimist, Justice. Bonds: Criminal record, Poor, Job. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Siffress Ironhide, Female Gnome Paladin 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. A roughly beaten golden orb (120 gp).


Social Check DCs

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