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NPC Generator

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Advanced [show]


Gruk Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Pacifist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Gruk Mitchell, Male Half-Orc Warrior 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Emerald Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a pastel armored body suit, with a simple brown line shooting up and back down. Her cinnamon fur is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Emerald would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Emerald studied abroad. Her mother was a soldier and died while she was still young. Emerald was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Emerald Of Claws, Female Tabaxi Expert 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Williamina Graeme, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears rags and sports a simple walking cane. She wears a deerstalker hat to cover her moderate length black hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Williamina Graeme, Female Human Wizard 2
Medium (4'11") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)9 (-1) 5 (-3)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Sekhmet Open, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her blue hair in a flapper bob. Her white eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She pushes her goals aggressively. She is also a coward if confronted.

History: Sekhmet was born the youngest of three triplets. She worked as a nervous Masseuse and found it very stressful. She has drifted from career to career and currently works as a Masseuse.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Family, Job, Rich. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Sekhmet Open, Female Tiefling Druid 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs

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