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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trynnicus Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white crest is braided into rings. His eyes are a pleasant gold.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and to protect his home

Ideals: Fighting, Athletic, Gifted. Bonds: Guardian, Nature. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Trynnicus Wystongjiir, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)13 (+1) 6 (-2)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Tûmhom Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and yellow tie. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Tûmhom was born with his father's beautiful face. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Addict, Insane. Bonds: Attractive. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Tûmhom Reed, Male Half-Orc Wizard 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)12 (+1) 10 (+0)6 (-2)
Skills Acrobatics +1, Deception +0
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 pp. Violet garnet (600 gp).


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red cloak and cross-gartered green stockings, and a wedding ring on his left hand. He has moderate length blonde hair. His eyes are gray and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Disease, Shy. Bonds: In love, Poor. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Ozyman Deephollow, Male Halfling Commoner 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Juliana Law, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. Her silver hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 14 years.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Logical, Fighting. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Juliana Law, Female Human Rogue 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Zircon (20 gp).


Social Check DCs

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