Murook Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is well dressed, constantly wearing a white suit, tan shirt, and brown tie. Beneath her clothing is a huge mess of scar tissue. Her brown hair is braided into rings. Her blue eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. As long as the job gets done she does not care how it got done.
History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her.
Ideals: Passionate, Professionalism, Impeccable. Bonds: Slave, Military. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 7 (-2) | 3 (-4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Banded agate (13 gp).
Tagga Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has moderate length white hair. She is very pretty but has cold, dead eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a necromancer, Tagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Mentor, Debt. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. Onyx (50 gp).
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He wears a colorful flower in his brown fur. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Flaws: Selfish, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1000 cp. Silver pearl (60 gp). Golden pearl (60 gp). Golden pearl (60 gp).
Akmen Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Akmen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 400 sp.
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