Akmen Sage, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He has white hair. His red eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Farmer, but he got bored and became a Scribe. He inherited the family business which he has now maintained for 2 years.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp.
Bernard Addington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy brown suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Flaws: Shy, Selfish, Racist. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Masterwork Light steel shield.
Numba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tan collared shirt and yellow skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She is bald on top and has large golden tufts of hair around her ears. She has several tiny emerald earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Guard, who enjoyed hunting, Numba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Numba took refuge in the old dungeon and found the beat up sickle and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp.
Antinua Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up in a very large beehive style do. Her eyes are violet and beady.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the north; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Slave, Immigrant. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 sp. Tourmaline (160 gp).
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