Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Optimist. Bonds: Job, Rich, Adventurer. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Three Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. Her yellow fur, when down, is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: Three is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: The child of southern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Enemies. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 800 sp. 1 Masterwork Musical instrument.
Bolhild Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. She is tall, broad shouldered and powerfully built. Her red hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She has never given up on her dancing dream.
Motivation: To end her boredom; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Rich, Job. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 5000 cp.
Corkitron Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears bulky white painted plate armor. His blonde hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. Corkitron was born on a far northern desert where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and wants his loneliness to end
Bonds: Guardian, Rich, Adventurer, Immigrant, Has a crush. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
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