Drenna Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is short and red. She is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic woman, Drenna's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels the way she acts is they only way to get by in the world; and she would like to get married and retire
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. Chrysoberyl (70 gp).
Fragrant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a pastel and white handkerchief worn on her right side, and sports empty pouches on her belt. Her small hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now travels the world, in search of power and loot.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Insane. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Nil Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His blonde hair is heavily combed to the left. He wears large thick round spectacles.
Personality: Nil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Nil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world
Ideals: Extrovert. Flaws: Insane, Impulsive. Bonds: Attractive, Mentor. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp.
Aramil Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Impeccable. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 4 (-3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
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