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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is renowned for his bright tan suits and hats. His whole body is exceptionally muscular. He has no hair. His eyes are a pleasant hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Immigrant, Religious, Rich. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Immeral Iathrana, Male Elf Commoner 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 5 (-3)14 (+2) 5 (-3)12 (+1)
Skills Acrobatics +4, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple -1

Possessions: 40 pp. Golden pearl (100 gp).


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His beige fur is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Flask On the Water, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue shirt with thin tan vertical stripes and white pants. He is an epitome of beauty. His white hair is still thick. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Slave, Criminal record. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Aerdeth Ariessus, Male Elf Wizard 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)15 (+2) 6 (-2)16 (+3)
Skills Medicine +0, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1400 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Avice Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with small hat, and is pretty ugly. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: Avice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Cartwright and found it very stressful. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Avice Iranapha, Female Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Chalcedony (60 gp). 1 Half-Plate.


Social Check DCs

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