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NPC Generator

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Advanced [show]


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His lavender fur is unkempt and raggedy. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. Seven was born on a far southern mountains where he grew up under the tutelage of his father, an expert Tanner. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven In the Wind, Male Tabaxi Commoner 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 8 (-1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and carries longbows. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To be a Armorer again; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Beloril Broodfist, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp. Rock crystal (60 gp).


Social Check DCs


Zephan Talent, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he is content

Ideals: Disciplined, Extrovert. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Zephan Talent, Male Tiefling Adept 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Zagga Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears black cloth garments or leather armor. Her moppish white hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Zagga was raised in a hard working conservative environment. She has had some formal dancing training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a banker again

Ideals: Philantrophist, Logical, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Zagga Deighton, Female Half-Orc Rogue 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)8 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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