Kassoon
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NPC Generator

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Advanced [show]


Nuraval Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered rapier and tarnished flail as well. He has black hair. His eyes are gray and beady.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Nuraval Burrowfound, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)6 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 290 gp.


Social Check DCs


Gomory Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has violet eyes and a violet hat with a green feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Gomory Koehlanna, Male Half-Elf Expert 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was raised in a island tribe. When Nelkin reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 15 years.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Job, Nature, Military, Rich. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Nelkin Wildheart, Male Halfling Ranger 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 6 (-2)14 (+2)
Skills Athletics +1, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Orc, Gnoll, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His hair is red and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the west. In his 14th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Immigrant. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Aldous Skelton, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)5 (-3)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs

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