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NPC Generator

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Advanced [show]


Adrie Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress. She carries with her a set of scimitars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Adrie hails from a village terrorized by giants. In her 17th year, her parents were killed by a giants raid, leaving Adrie alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, In love, Enemies. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrie Mitchell, Female Half-Elf Fighter 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)9 (-1) 6 (-2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her gray fur has been sun bleached extensively. Her hazel unseeing eyes seem to look past you.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: She was born in the north. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Seven Candle, Female Tabaxi Aristocrat 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)11 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey costume with the symbols of magic on her torso. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Kilia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Kilia was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Hedonist. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Kilia Daerdahk, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 15 (+2)4 (-3)
Skills Arcana +3, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Stapleton, Male Human Expert 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp.


Social Check DCs

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