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NPC Generator

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Advanced [show]


Traubon Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: Traubon was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Disciplined, Logical. Flaws: Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Traubon Silveraxe, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp. Onyx (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a grey suit, white shirt, and grey tie. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: Regain custody of his son; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Hedonist. Bonds: Immigrant, Family. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Hailey, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)8 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Katherine Dudley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of her god around her neck, and a pickaxe on her belt. Her hair is cut close to her head. Her amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.

History: Born in a small village she learned the ways of the warrior from her mother. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Disciplined. Bonds: Adventurer, Criminal record. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Katherine Dudley, Female Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emeny Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her red hair is long and unkept. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well.

Flaws: Ugly, Shy. Bonds: Military, Rich, Family. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Emeny Birkenhead, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs

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