Cask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with black pants. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. He wears a Stetson hat to cover his moderate length brown fur. His fierce copper eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Cask was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Mentor, Military. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Mantus Skill, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. He has moderate length dark red hair. His red eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Fortune-teller profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Antagonistic, Disease. Bonds: In love, Job, Rich. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Orryn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Bookbinder.
Motivation: To find somewhere to settle down; and to be a navigator again
Ideals: Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 4 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. With bright golden hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. Foxilon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Greedy. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp.
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