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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Callie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered hammer and tarnished club as well. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are brown.

Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Callie lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Fighting. Flaws: Hedonist, Forgetful. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Callie Stoutman, Female Halfling Adept 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)6 (-2) 14 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Azurite (13 gp).


Social Check DCs


Nykkan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His green crest is lengthy. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Nykkan lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Nykkan Raghthroknaar, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 600 sp. Tiger eye turquoise (16 gp).


Social Check DCs


Fabien Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of luck around his neck, and a dagger on his belt. His tied-back hair is black. His half smiles and brown eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Fabien Horcusporcus, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries scimitars. His red hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Rich, Attractive. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Barendd Trueblood, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 10 (+0)4 (-3)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs

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