Mardnab Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. Her hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Eye agate (6 gp).
Skak Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'10", this man dresses like a well dressed Navigator does. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: To be a Priest again; and find a way to reverse the transformation of his sister
Flaws: Hedonist. Bonds: Job, Family, Nature, Poor. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged -2 / 1d4-4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Marigold Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with wide-brimmed hat. Her chestnut hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her mother. In her 10th year, her parents were killed by a dire rats raid, leaving Marigold alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and regain custody of her daughter
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Enemies, Family. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 170 gp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 3 Acid flasks.
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her hair is auburn and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Verna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Verna grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Verna and her spouse have recently divorced.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Adventurer. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!