Calcitro Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple white robe with tan stripes complete with hood, and sports empty pouches on his belt. He wears his hair in dreadlocks. His blue eyes dart from person to person.
Personality: Eccentric and domineering, Calcitro will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: Calcitro was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has a crush on the local Soapmaker; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert, Logical. Bonds: Job, Criminal record, Has a crush. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Alchemist’s fire.
Cimer Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a green tunic with red highlights, and long yellow pants that bunch up around his shoes. His whole body is exceptionally muscular. His long purple hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Guardian. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 500 sp. 1 Banded mail.
Veit Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears grey trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 18th year, his parents were killed by a gnolls raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 200 sp. 1 Masterwork Common Melee.
Antinua Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her silver hair is cut short. Her ears are large.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Antinua's homeland. Antinua decided to take the middle way and become a bodyguard. She struck the Spy job and began her own company from there.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and to clean up the streets
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant, Job. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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