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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. Her red hair is singed and shortened. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a Merchant, her father struggled to pay the bills. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: In love, Poor. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Menny Ironhide, Female Gnome Fighter 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 3 (-4)16 (+3)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mordai Bright, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with feathered hat, he is not a threatening figure. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the west. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Mordai Bright, Male Tiefling Expert 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)6 (-2) 14 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Simon Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short. He wears a mask on his face.

Personality: Eccentric and domineering, Simon will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has achieved small success as a Detective.

Motivation: He's looking for his big break; and he's in love

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Detective

Voice: German accent

Attributes [hide]

Simon Alton, Male Human Warrior 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 8 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Silaqui Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a yellow coat over a brown low-cut shirt, and a feathered hat upon her head. Her brown hair is matted, messy, and big. Her eyes are a pleasant brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Silaqui Ray, Female Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 390 gp.


Social Check DCs

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