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NPC Generator

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Advanced [show]


Merla Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered whip and tarnished falchion as well. She keeps her auburn hair in a pixie cut. Her amber unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Merla took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Fighting, Joker, Gifted. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Merla Silvereyes, Female Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Namfoodle Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He wears his brown hair down. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Namfoodle Miggledy, Male Gnome Paladin 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)7 (-2) 7 (-2)11 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Fallond Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and violet pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Fallond lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Ruler again; and an old rival family wants him found

Ideals: Impeccable. Flaws: Secretive. Bonds: In love, Family, Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Fallond Frostbeard, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)7 (-2) 7 (-2)8 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Bardryn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to cover her moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and a deep hatred of dire rats

Flaws: Insane. Bonds: Poor, Religious, Enemies. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Bardryn Helcral, Female Dwarf Monk 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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