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NPC Generator

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Advanced [show]


Hillanot Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She has moderate length brass crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.

History: She was born to a criminal king-pin and mafia family While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, In love. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Hillanot Argenthrixus, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 5 (-3)14 (+2)
Skills Animal Handling -1, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Andram Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His chestnut hair is matted, messy, and big. His red eyes are passionate and lively.

Personality: Eccentric and domineering, Andram will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His childhood dream was to be a Roofer, but he was a colossal failure. He became a Adventurer soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Andram Doubt, Male Tiefling Monk 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)15 (+2) 15 (+2)19 (+4)
Skills Arcana +4, Performance +6
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 2000 cp. Carnelian (60 gp).


Social Check DCs


Akta Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She wears her black hair down. Her white eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Akta took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and she has a crush on the local navigator

Ideals: Entrepeneur, Opinionated, Artistic. Bonds: Nature, Has a crush. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Akta Madness, Female Tiefling Adept 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)6 (-2) 7 (-2)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Lapis lazuli (12 gp).


Social Check DCs


Rose Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a faded coat and loose pants complete with Stetson hat. She has a hunchback. Her hair is always cut to a buzz. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Priest. She believes the world needs to unite to get rid of orcs once and for all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Priest job and began her own company from there.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Ugly, Addict. Bonds: Job, Enemies, Rich. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Rose Greenleaf, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)11 (+0) 9 (-1)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs

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