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NPC Generator

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Advanced [show]


Gimûb Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His blonde hair is lengthy. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a mountains tribe. When Gimûb reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Gimûb Ashley, Male Half-Orc Wizard 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs


Vanuath Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a faded coat and loose pants complete with Stetson hat. His skin is also unnaturally pale. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Vanuath and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Vanuath Teinithra, Male Half-Elf Warrior 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Sardonyx (40 gp).


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.

History: Morkral was born the youngest of three triplets. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Criminal record, Family. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Morkral Hammerstone, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 6 (-2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Superior lock.


Social Check DCs


Ermina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the west, but her parents moved at a very young age to the south. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Family, Immigrant, Nature, Criminal record. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Ermina Ainsworth, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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