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NPC Generator

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Advanced [show]


Paggen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this northern man wears professional attire. His moppish brown hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Paggen Munggen, Male Gnome Warlock 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 330 gp. Obsidian (15 gp). 1 Darkwood Buckler.


Social Check DCs


Paymon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is brown, silky, and of moderate length. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich western family. He moved out south to avoid the crime he committed. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Addict, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Paymon Tragedy, Male Tiefling Fighter 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp. 1 Smokesticks.


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She wears a deerstalker hat to cover her moderate length brown fur. She wears an eyepatch.

Personality: Flask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a small toy that she constantly fidgets with.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.

Motivation: To settle down with her crush.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Flask In the Wind, Female Tabaxi Rogue 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is heavily combed to the left. He has amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oskar took refuge in the ruined castle and found the beat up longbow and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oskar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Oskar Goldfinder, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 10 (+0)5 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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