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NPC Generator

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Advanced [show]


Huru Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly crossbows and spears. Her hair is blonde and curly. She has several tiny amber earrings on each ear.

Personality: She dislikes all the random violence that takes place in the north. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Criminal record, Rich. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Huru Willoughby, Female Half-Orc Fighter 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)3 (-4) 12 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She dresses like a well dressed Knight does, and her gloved hand is found clutching a falchion. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.

History: Enidda lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Knight and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Enidda Wildwander, Female Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)7 (-2) 14 (+2)7 (-2)
Skills History +0, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Thorpe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was always a brilliant, if unscrupulous mind. Through the years after Thorpe was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thorpe's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Thorpe Goodearth, Male Halfling Ranger 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp.


Social Check DCs


Mindartis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his tan robe and has his scimitar always slung over his shoulder. His blonde hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: Born in the south to a Detective, Mindartis learned a great deal about his mother's area of expertise. Mindartis was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Detective. He has worked as a Detective like his mother before him.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mindartis Mellerelel, Male Elf Druid 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)5 (-3) 7 (-2)7 (-2)
Skills Arcana -1, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs

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