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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pallabar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is typically in his Stableman uniform. He has a penchant for wearing a ring with an oversized opal on his left hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist, Opinionated. Flaws: Addict. Bonds: Job, Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Pallabar Oomtrowl, Male Gnome Monk 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Qemuel Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He has blue hair. His skin is flawless and his black eyes scan people very quickly.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with finding treasure.

History: Qemuel was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Wants to raise his children well.

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Qemuel Open, Male Tiefling Rogue 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)17 (+3) 13 (+1)7 (-2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Harriet High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of crossbows on her belt, each one with a sapphire on the hilt. Her chestnut hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is extraordinarily eccentric. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Slave. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Harriet High-hill, Female Halfling Druid 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Nimble Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His cinnamon fur is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. In his 14th year, his parents were killed by a goblins raid, leaving Nimble alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Nimble and his spouse have recently divorced.

Motivation: A deep hatred of goblins.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Nimble Buttons, Male Tabaxi Cleric 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Red spinel (40 gp). 1 Chain shirt.


Social Check DCs

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