Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His skin is fair and his fingers are delicate and long. His golden hair is cut short with large spiked bangs in the front. This gray eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Job. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Blythe, Male Human Warrior 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 10 (+0)7 (-2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Oriel Clapham, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. Her hair is always cut to a buzz. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Humans.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Logical. Flaws: Addict, Mundane, Racist. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Oriel Clapham, Female Human Commoner 2
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 cp. 4 Alchemist’s fire.


Social Check DCs


Traki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. He keeps his auburn hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is harsh and unforgiving.

History: Traki was born in the east. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. After a long history of fighting, Traki and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Persistence, Gifted. Flaws: Ugly, Antagonistic. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Traki Withrethin, Male Elf Fighter 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)6 (-2) 8 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her tied-back hair is chestnut. Her eyes are brown and beady.

Personality: Overbrimming with self-confidence, Gurdis isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Gurdis Gorunn, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)9 (-1) 12 (+1)3 (-4)
Skills Athletics -1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs

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