Gardain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the east. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gardain is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast island. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist, Justice. Bonds: Nature, Slave. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Five Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His fur is short and lavender. His fierce copper eyes like to dwell on things.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a illithids raid, leaving Five alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Ideals: Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp.
Thamuz Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His blue hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Thamuz embodies much of what other species detest in the Tieflings. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his father was called into army service. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Military. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 6 (-2) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Sardonyx (40 gp).
Senteq Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a simple tan robe with red stripes complete with hood, he is not a threatening figure. His chestnut hair is unkempt and raggedy. He has gleaming, smiling green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Carter, who enjoyed hunting, Senteq was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Senteq and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 7 (-2) | 5 (-3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
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