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NPC Generator

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Advanced [show]


Hugolina Lancaster, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Hugolina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Farmer like her father before her.

Motivation: Find a way to reverse the transformation of her brother; and she is unsatisfied with her job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Hugolina Lancaster, Female Human Adept 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Symma Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. Her whole body is exceptionally muscular. Her hair is black and curly. Her gray eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Sage and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Symma Dunben, Female Gnome Commoner 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 8 (-1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Verna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her sword. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Jeweler. She misses her home and complains about the freezing weather, even in summer.

History: Verna lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Jeweler for hire.

Motivation: An old rival family wants her found.

Ideals: Logical. Bonds: Job, Immigrant, Family. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Verna Greenbottle, Female Halfling Warrior 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel cloak and cross-gartered brown stockings. His cinnamon fur is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Professionalism, Fighting. Flaws: Antagonistic. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Rogue 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 8 (-1)8 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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