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NPC Generator

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Advanced [show]


Antrara Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered shield and tarnished sword as well. Her green crest is matted, messy, and big. Her eyes are red and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family Antrara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Antrara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Antrara Vangdondalor, Female Dragonborn Ranger 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 4 (-3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. White pearl (60 gp).


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Mason, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Selfish, Insane, Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Norton, Male Human Paladin 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Bree Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her chestnut hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She left for the west, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Cynical, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Bree Honeypot, Female Halfling Monk 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Fighting, Optimist. Bonds: Nature, Rich, Slave, Adventurer. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 14 (+2)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs

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