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NPC Generator

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Advanced [show]


Burgell Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue armored body suit, with a simple violet line shooting up and back down. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Burgell was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Servant. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Immigrant. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Burgell Ningel, Male Gnome Rogue 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a blue shirt with thin white vertical stripes and black pants. She has a hunchback. Her chestnut hair is braided into rings. Her blue eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Mardnab Timbers, Female Gnome Commoner 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)6 (-2) 9 (-1)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ugarth Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports white clothing, slightly heavier than average wear. His small hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ugarth Rutherford, Male Half-Orc Paladin 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Average lock.


Social Check DCs


Agatha Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Sporting a blonde mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Agatha embodies much of what other species detest in the Half-Elves. She is an amazing painter.

History: She got into the Body Guard business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted psionic powers by her dying sister.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Agatha Caphaxath, Female Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 8 Acid flasks.


Social Check DCs

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