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NPC Generator

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Advanced [show]


Mormo Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is kept up in a ponytail inside a Stetson hat. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Mormo Decorum, Male Tiefling Barbarian 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Blue quartz (16 gp).


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He has a moderate pudge and is not very fit. He has chestnut hair. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gerbo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerbo was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerbo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerbo. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Attractive, Criminal record. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Gerbo Munggen, Male Gnome Warrior 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears blue painted combat armor at almost all times, and sports empty pouches on her belt. Her silver hair is cut jaggedly and amateurishly. She has blue eyes and a blue hat with a brown feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Further she is a bit of a stoner and is frequently out of it.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has worked as a Sage like her mother before her.

Motivation: She seems to be bored by most things.

Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Mardnab Murnig, Female Gnome Cleric 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Halfling
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears bulky grey painted plate armor. His silver hair is cut short. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Elaim hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Elaim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Elaim Frostbeard, Male Dwarf Expert 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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