Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: He has always had a great fascination with Gnomish culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Baker, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since lost track of the people in his past.
Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Criminal record, Family, Guardian. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. 2 Thunderstones.
Raiann Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a green broad hat and green clothes. Her whole body is exceptionally muscular. Her copper crest is greasy and uncared for. Her ears are large.
Personality: Overbrimming with self-confidence, Raiann isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the west to a Locksmith, Raiann learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raiann took refuge in the large cave and found the beat up bow and armor she uses now. She has set out to sabotage the competition.
Motivation: Further expansion of business; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Family, Job, Nature. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 40 gp.
Aline Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her head has been shaved. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her hammer always slung over her shoulder. She has a slight overbite and is overall scrawny. She wears a colorful flower in her red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Eida will drive conversation. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: The child of eastern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
