Beleth Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She is portly but not overly obese. Her dark red hair is knotted and matted. Her eyes are red and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Eye agate (9 gp).
Andram Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has done his best to style his dark red hair to look like a famous performer. He has gleaming, smiling silver eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Dyer, who enjoyed hunting, Andram was taken on many hunting expeditions. His childhood dream was to be a Dyer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Poor, Immigrant, Adventurer, Nature, Job. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Guy Darby, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: A powerful necromancer made him what he is. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Mundane, Shy. Bonds: Mentor. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 4 (-3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Tiaathque Aloro, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a blue suit, green shirt, and white tie. Her hair is long and white with streaks of auburn, and is pulled back with small blue clips. Her blue eyes peer out from beneath her top blue hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and she has money and likes to spend it
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 6 (-2) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!