Hugh Fulton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: Born to a Carter, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Knight for hire.
Motivation: To settle down with his crush; and expand his business
Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Norman Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and white handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 140 gp. Amethyst (140 gp). Amber (140 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee.
Mehen Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his kukri always slung over his shoulder. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He has copper crest. This gold eyed easterner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted from career to career and currently works as a Hunter.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Richard Marston, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is dressed in earthy colors with a brown and white handkerchief worn on his left side, and his gloved hand is found clutching a club. His chestnut hair is braided into rings. He has several tiny sapphire earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Painter, but he got bored and became a Marshal. He has dedicated himself to building a better kind of golem.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Flaws: Racist, Insane. Bonds: Rich, Family, Job, Adventurer. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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