Mara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. She keeps her long black hair kept up in a rat tail. She has gray eyes and a blue hat with a brown feather.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Artistic, Justice. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 300 gp.
Kathra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in grey turtlenecks beneath a tan coat with violet slacks. She wears a colorful flower in her silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Kathra was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (30 gp).
Mindartis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered scythe and tarnished club as well. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised by priests from a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Religious, Mentor. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Rangrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of strength on his torso. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things; and he is content
Flaws: Mundane, Secretive. Bonds: Attractive, Mentor, Nature. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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